Mila Hermanovski Blog
This is "Project Runway"...Teams?
Itʼs Season 11. Or...Season 11 disguised as an offshoot of" Project Runway": "Project Runway TEAMS." Say what? In case it wasnʼt clear in the [awkward!] intro with Heidi and Tim (how many times was the word "TEAMS" iterated?), there are no individual challenges, because everyone will always work in TEAMS. Thatʼs right, TEAMS. But there is only one winner. Confused?
Iʼm not really sure why it couldnʼt just be a new season of "Project Runway," to find a talented designer. Lets call a spade a spade. I must say, Iʼm skeptical. Was this whole "Team" concept created in the hopes of increasing the DRAMA because very few designers enjoy working in teams (especially with total strangers, in a competition)? If I was one of those designers selected to be in the cast, Iʼd be pissed when I found out upon arrival! The designers for both Seasons 10 and 11 were pulled from the same casting sessions which took place last spring. This leaves me curious to know: how did they determine who would be cast on a particular season? Were the designers for PR Teams the "B" team, and therefore more lackluster? I have to say, for the first 45 minutes, few were standing out.
The inaugural challenge is a bit contradictory and confusing right off the bat: "Make something that shows us who you are as a designer, but utilize the influence of your teammates." So...design something that is signature "you" but change it if a teammate tells you to? Head- scratcher. The designers are told they should be inspired by New York, and are divided into two teams; each team goes to a different viewpoint for NYC inspiration.
Itʼs always difficult to cover everyone (critiques or otherwise) in the workroom in the beginning, when there are so many designers (and only an hour to edit everything into). You can be sure that the ones who get the least amount of coverage will be safe (I speak from experience, using mine as an example); the designers who get the most airtime will be top or bottom. It became painfully clear that Emily, seriously in the weeds, would not survive, unless she could pull a 180 (know to happen!). What would have been highly controversial is if Cindy had been eliminated in lieu of Emily, who asked her to just make a skirt" for her (seriously?!). At what point do you draw the line and decide NOT to help your teammate? This is the paradox.
In any event, Emily, according to Nina, was the first designer to send something down the runway in such a severely unfinished state (Even after her teammate made her a skirt). Well, at least sheʼs memorable! We always used to joke (um...and PANIC) in the workroom about "What if we donʼt finish..."? Poor thing....she was a deer in headlights. It made me recall my first challenge when I felt similarly: I actually had a design and execution "block" and mini panic attack (which of course I would not dare let anyone detect, especially not the producers and cameras)! At that time in my life, I had not been sewing or patterning regularly (rather Iʼd been working more in TV and film as a costumer), so my skills were super rusty. Couple that with having camera operators following my every move, and I was a wreck. I pushed through it and just hoped Iʼd be safe (I was, and hardly got any airtime...LOL). Another thing we all used to say as we sat in those chairs and watched our looks walk down the runway...."How did we just do that?!?" Somehow, we always managed to put clothes on the models. Well, maybe with the exception of Emilio in the hardware store challenge. *Wink*
I admit, I judged a little when I first saw "Moustache" (a.k.a. Daniel). Itʼs hard not to! I thought his work would be a little cheesy and dated, based on his "character" look and demeanor. However, he "made it work" and made a very impressive outfit that looks expensive and well-executed. That was a well-deserved win. I also really liked Richardʼs jersey colorblocked dress. It felt urban, very New York, and very on-trend. And good for Patricia! Her innovative print and textile really worked (and smart of her to use a simple silhouette to balance it). There were some nay-sayers, but from the minute I saw her working on her print, I thought it had a lot of potential.
Instead of critiquing each designer to start, Iʼm just going to leave it with the highs and lows. That said, in the end, the designers who have piqued my interest are:
-Tu: For obvious reasons....you know I am a sucker for graphic minimalism and thinking outside the box. His look was great.
-Kate: I like her feisty-ness. And for only 23, I think she has some pretty decent skills. Her look was well done and had attention to detail.
-Joseph: Always nice to see something different, and he has a fine art background which could enable him to view fashion in a more unique way. However, the jury is still out on whether his skills are strong enough for him to have longevity. He should do well with the "unconventional" challenge. Bonus points for attending my Alma Mater and stating Grace Jones as a style icon.
-Moustache: So far I like what I see...he will no doubt be a strong player given his maturity and experience.